Vi


Seat: 12
Cost: 150000000000000000000
Damage: 10000000000000
Health: 41
Cost curve: 1.05
Name: Pistol
Desc: Vi shoots the closest enemy with her pistol.
Target: front
Num targets: 1
AoE radius: 0
CD: 7s
Tags: ranged
Damage types: ranged
Name: Arcane Cannon
Desc: The first time the ultimate button is hit, a metal Cockatrice appears next to her and starts dealing ultimate damage to the closest enemy every second for 30 seconds. The second time the ultimate button is hit, the Cockatrice flies to the middle of a swarm of enemies and explodes, dealing 1000% ultimate damage to all enemies in an area attack.
Target: front
Num targets: 1
AoE radius: 0
CD: 340s
Tags: rangedultimate
Damage types: ranged
Class: Artificer
Race: Gnome
Age: 500
Alignment: Neutral Good
Backstory: Artificer, entrepreneur, and planeswalker, the gnome Vi hails from the world of Eberron. Seeking to atone for her part in creating devastating weapons for the Last War, she established the Fixers, a business dedicated to fixing problems others deem unfixable. Born with an aberrant dragonmark that allows her to travel from one plane of existence to another, she's brought her genius, warm heart, and love for a stiff drink to many worlds. Headquartered in Sigil, the City of Doors, the Fixers now have offices throughout the multiverse.
System Desc: Vi is a Speed champion capable of decreasing the time between waves of enemies
str: 8 ( -1 )
dex: 12 ( +1 )
con: 16 ( +3 )
int: 18 ( +4 )
wis: 13 ( +1 )
cha: 12 ( +1 )
TG Tier: 1
TG AdvID: 1029
Sex: female
Tags: artificer, gold, lcneutral, speed, support,
Trials effect: Reduce Base Attack Cooldowns by $(amount)% (max 50%) ( trials_attack_speed_mult,2.5 )
Id Required level Total cost Required upgrade Type Effect Description Name Tip Spec info
7177 10 1.80e21 0 unlock_ability effect_def,1049 $(if upgrade_purchased 7180)Evil and $(fi)$(if upgrade_purchased 7181)Warforged and $(fi)Neutral (Good/Evil axis) Champions damage is increased by $(not_buffed amount___2)% for each $(if upgrade_purchased 7181)Warforged or $(fi)Good Champion adjacent to the $(if upgrade_purchased 7180)Evil/$(fi)$(if upgrade_purchased 7181)Warforged/$(fi)Neutral Champion, stacking multiplicatively.$(if not static_desc)$(if has_bonus)^^Post Stack Multiplier: $(amount)%$(fi)$(fi) A Good Example Vi buffs Neutral Champions by the number of Good Champions surrounding them
7471 30 9.50e21 0 global_dps_multiplier_mult,200 Increases the damage of all Champions by $amount%
7189 40 17.3e21 0 upgrade_ability buff_upgrade,200,7177 Increases the effect of $(upgrade_hero id)'s $(upgrade_name id) ability by $(amount)%
7495 60 50.5e21 0 hero_dps_multiplier_mult,100 Increases the damage of $target by $amount%
7178 70 84.1e21 0 unlock_ability effect_def,1050 Instead of a base attack with her pistol, there is a $(amount)% chance Vi takes out her comically oversized blunderbuss and fires it at a random normal enemy. This instantaneously transforms the enemy into a small glowing crystal sphere that is worth additional $(amount___2)% gold when defeated. Catch and Release
7179 100 373e21 0 unlock_ability effect_def,1051 Vi gains $(round amount) Sass. If there are only $(max_monsters) or fewer enemies on screen, Vi waits impatiently instead of her base attack, and the delay between monsters spawning in a wave is reduced depending on her Sass amount for the duration of her base attack cooldown.$(if not static_desc)^^$(if vi_spawn_delay_reduction_active)Spawn Delay Reduction: $(amount___2)%$(else){Inactive}#F00 (More than $(max_monsters) enemies on screen)$(fi)$(fi) I'm Too Old For This #*&! Vi gets bored if there aren't enough enemies to attack, her sass reduces the time between enemy waves
7472 110 609e21 0 global_dps_multiplier_mult,200 Increases the damage of all Champions by $amount%
7496 130 1.62e24 0 hero_dps_multiplier_mult,100 Increases the damage of $target by $amount%
7473 140 2.64e24 0 upgrade_ability buff_upgrade,200,7177 Increases the effect of $(upgrade_hero id)'s $(upgrade_name id) ability by $(amount)%
7180 150 4.31e24 0 unlock_ability effect_def,1052 Evil Champions also benefit from A Good Example's damage increase. Bless Their Hearts SpecName: Bless Their Hearts
Spec desc: Vi focuses on good in even the most evil
Spec graphic: 12903
7181 150 4.31e24 0 unlock_ability effect_def,1053 Warforged Champions also receive A Good Example's damage increase. Both Good and Warforged Champions are counted when buffing adjacent Neutral (on the Good/Evil Axis) and Warforged Champions. Her Debt to Repay SpecName: Her Debt to Repay
Spec desc: Vi focuses on repaying the warforged
Spec graphic: 12904
7182 150 4.31e24 0 unlock_ability effect_def,1054 Increase the effect of A Good Example by $(amount)%. A Nudge In The Right Direction SpecName: A Nudge In The Right Direction
Spec desc: Vi focuses on the good in those in between
Spec graphic: 12902
7185 200 49.4e24 0 unlock_ultimate set_ultimate_attack,489 Unlocks $target's $(attack_name attack_id) Ultimate Attack Arcane Cannon
7183 250 567e24 0 unlock_ability effect_def,1055 Vi's chance of using her special Catch and Release attack is increased by $(amount)%. That Doesn't Belong Here SpecName: That Doesn't Belong Here
Spec desc: Vi focuses on the damage from her blunderbuss
Spec graphic: 12906
7184 250 567e24 0 unlock_ability effect_def,1056 Vi's Sass is increased by $(amount)%. For #*!% Sake! SpecName: For #*!% Sake!
Spec desc: Vi focuses on her sass
Spec graphic: 12905
7497 280 2.45e27 0 hero_dps_multiplier_mult,200 Increases the damage of $target by $amount%
7474 290 3.99e27 0 global_dps_multiplier_mult,200 Increases the damage of all Champions by $amount%
7187 300 6.50e27 0 upgrade_ability {"effect_string": "buff_upgrade,100,7178,1","description": "UPGRADE_7187_EFFECT_DESC|Increases the additional gold provided by Vi's Catch and Release ability by $(amount)%."} UPGRADE_7187_EFFECT_DESC|Increases the additional gold provided by Vi's Catch and Release ability by $(amount)%.
7186 330 28.1e27 0 upgrade_ability buff_upgrade,100,7177 Increases the effect of $(upgrade_hero id)'s $(upgrade_name id) ability by $(amount)%
7498 340 45.7e27 0 hero_dps_multiplier_mult,200 Increases the damage of $target by $amount%
7499 450 9.80e30 0 hero_dps_multiplier_mult,300 Increases the damage of $target by $amount%
7475 520 298e30 0 upgrade_ability buff_upgrade,100,7177 Increases the effect of $(upgrade_hero id)'s $(upgrade_name id) ability by $(amount)%
7500 550 1.29e33 0 hero_dps_multiplier_mult,300 Increases the damage of $target by $amount%
7476 560 2.10e33 0 global_dps_multiplier_mult,100 Increases the damage of all Champions by $amount%
7501 680 732e33 0 hero_dps_multiplier_mult,300 Increases the damage of $target by $amount%
7502 790 157e36 0 hero_dps_multiplier_mult,200 Increases the damage of $target by $amount%
7477 800 255e36 0 upgrade_ability buff_upgrade,200,7177 Increases the effect of $(upgrade_hero id)'s $(upgrade_name id) ability by $(amount)%
7503 890 20.6e39 0 hero_dps_multiplier_mult,100 Increases the damage of $target by $amount%
7478 900 33.6e39 0 upgrade_ability { "effect_string": "buff_upgrade,100,7178,1", "description": "UPGRADE_7478_EFFECT_DESC|Increases the additional gold provided by Vi's Catch and Release ability by $(amount)%." } UPGRADE_7478_EFFECT_DESC|Increases the additional gold provided by Vi's Catch and Release ability by $(amount)%.
7504 940 237e39 0 hero_dps_multiplier_mult,200 Increases the damage of $target by $amount%
7479 950 385e39 0 global_dps_multiplier_mult,200 Increases the damage of all Champions by $amount%
7480 1010 7.20e42 0 upgrade_ability buff_upgrade,100,7177 Increases the effect of $(upgrade_hero id)'s $(upgrade_name id) ability by $(amount)%
7505 1020 11.7e42 0 hero_dps_multiplier_mult,200 Increases the damage of $target by $amount%
7506 1130 2.51e45 0 hero_dps_multiplier_mult,300 Increases the damage of $target by $amount%
7481 1180 28.8e45 0 global_dps_multiplier_mult,100 Increases the damage of all Champions by $amount%
7507 1190 46.9e45 0 hero_dps_multiplier_mult,100 Increases the damage of $target by $amount%
7482 1200 76.4e45 0 upgrade_ability buff_upgrade,100,7177 Increases the effect of $(upgrade_hero id)'s $(upgrade_name id) ability by $(amount)%
7508 1300 10.0e48 0 hero_dps_multiplier_mult,300 Increases the damage of $target by $amount%
7483 1420 3.51e51 0 global_dps_multiplier_mult,100 Increases the damage of all Champions by $amount%
7509 1430 5.71e51 0 hero_dps_multiplier_mult,300 Increases the damage of $target by $amount%
7510 1490 107e51 0 hero_dps_multiplier_mult,100 Increases the damage of $target by $amount%
7484 1500 174e51 0 upgrade_ability buff_upgrade,200,7177 Increases the effect of $(upgrade_hero id)'s $(upgrade_name id) ability by $(amount)%
7511 1640 161e54 0 hero_dps_multiplier_mult,300 Increases the damage of $target by $amount%
7485 1700 3.00e57 0 upgrade_ability buff_upgrade,100,7177 Increases the effect of $(upgrade_hero id)'s $(upgrade_name id) ability by $(amount)%
7512 1730 13.0e57 0 hero_dps_multiplier_mult,100 Increases the damage of $target by $amount%
7486 1800 395e57 0 global_dps_multiplier_mult,200 Increases the damage of all Champions by $amount%
7513 1820 1.05e60 0 hero_dps_multiplier_mult,100 Increases the damage of $target by $amount%
7514 1980 2.57e63 0 hero_dps_multiplier_mult,200 Increases the damage of $target by $amount%
7487 2000 6.83e63 0 upgrade_ability buff_upgrade,200,7177 Increases the effect of $(upgrade_hero id)'s $(upgrade_name id) ability by $(amount)%
7488 2180 44.5e66 0 global_dps_multiplier_mult,200 Increases the damage of all Champions by $amount%
7489 2200 118e66 0 upgrade_ability buff_upgrade,100,7177 Increases the effect of $(upgrade_hero id)'s $(upgrade_name id) ability by $(amount)%
7515 2210 192e66 0 hero_dps_multiplier_mult,200 Increases the damage of $target by $amount%
7490 2400 2.04e72 0 global_dps_multiplier_mult,100 Increases the damage of all Champions by $amount%
7516 2440 14.4e72 0 hero_dps_multiplier_mult,100 Increases the damage of $target by $amount%
7491 2500 269e72 0 upgrade_ability buff_upgrade,200,7177 Increases the effect of $(upgrade_hero id)'s $(upgrade_name id) ability by $(amount)%
7492 2660 660e75 0 upgrade_ability { "effect_string": "buff_upgrade,100,7178,1", "description": "UPGRADE_7492_EFFECT_DESC|Increases the additional gold provided by Vi's Catch and Release ability by $(amount)%." } UPGRADE_7492_EFFECT_DESC|Increases the additional gold provided by Vi's Catch and Release ability by $(amount)%.
7493 2670 1.07e78 0 upgrade_ability buff_upgrade,100,7177 Increases the effect of $(upgrade_hero id)'s $(upgrade_name id) ability by $(amount)%
7494 2690 2.85e78 0 global_dps_multiplier_mult,100 Increases the damage of all Champions by $amount%
7517 2700 4.65e78 0 hero_dps_multiplier_mult,100 Increases the damage of $target by $amount%
VERY EARLY ACCESS
with your support it will be ready in about 6 months or ... sooner
EARLY ACCESS
with your support it will be ready in about 6 months or ... sooner