Cost curve: 1.09
Race: Wild Elf
Alignment: Chaotic Neutral
Backstory: Aila was found and raised by a clan of wild elves, but never truly felt like she belonged. The tartan that was found with her is the only clue she has to her lost elven roots. Aila is stubborn and proud. Whenever anyone questions her past, she simply states 'I'm a delight!'. However, her smirk holds a lifetime of anger & questions that she's held close to her heart.
System Desc: Aila is a tank Champion who unleashes ancestral lightning upon her opponents to increase the damage they take from herself and her allies.
str: 18 ( +4 )
dex: 18 ( +4 )
con: 16 ( +3 )
int: 9 ( -1 )
wis: 13 ( +1 )
cha: 10 ( 0 )
TG Tier: 2
TG AdvID: 370
Tags: support, tanking,
|Id||Required level||Total cost||Required upgrade||Type||Effect||Description||Name||Tip||Spec info|
|2200||10||105e12||0||unlock_ability||aila_storm_aura,50,4||Every $(if not upgrade_purchased 2205)$cooldown$(or)2$(fi) seconds a random enemy approaching the formation is Primed. Primed enemies take $amount% more damage from all Champions||Storm Aura||Aila periodically Primes enemies with her lightning aura, increasing the damage they take from all Champions.|
|2227||15||203e12||0||hero_dps_multiplier_mult,100||Increases the damage of $target by $amount%|
|2204||25||583e12||0||unlock_ability||effect_def,337||Increases the Health of all Champions by $amount% of $source's Max Health||Heart of the Storm|
|2226||35||1.48e15||0||global_dps_multiplier_mult,200||Increases the damage of all Champions by $amount%|
|2228||45||3.62e15||0||hero_dps_multiplier_mult,100||Increases the damage of $target by $amount%|
|2201||65||20.6e15||0||unlock_ability||storm_aura_storm_soul,100||When Aila attacks a Primed enemy they are stunned for $(if not upgrade_purchased 2206)2$(or)4$(fi) seconds, and Electrified increasing the damage they take from all Champions by $amount% for every alive Electrified enemy||Storm Soul||Aila's attacks cause Primed enemies to become Electrified, further increasing the damage they take from all Champions.|
|2229||80||75.3e15||0||hero_dps_multiplier_mult,100||Increases the damage of $target by $amount%|
|2203||95||275e15||0||unlock_ability||storm_aura_raging_storm,0.5,300||When Aila attacks an Electrified enemy all nearby Primed enemies are Electrified and then all nearby Electrified enemies are stunned for $(if not upgrade_purchased 2206)0.5 seconds$(or)1 second$(fi)||Raging Storm|
|2220||110||1.00e18||0||increase_health||health_add,200||Increases the health of $target by $amount|
|2230||120||2.37e18||0||hero_dps_multiplier_mult,100||Increases the damage of $target by $amount%|
|2248||135||8.63e18||0||global_dps_multiplier_mult,200||Increases the damage of all Champions by $amount%|
|2231||150||31.4e18||0||hero_dps_multiplier_mult,100||Increases the damage of $target by $amount%|
|2202||165||114e18||0||unlock_ability||storm_aura_shielding_storm,10||When an Electrified enemy attacks Aila she gains a temporary HP at $amount% of her Max Health for each alive Electrified enemy||Shielding Storm|
|2208||180||417e18||0||upgrade_ability||buff_upgrade,200,2201||Increases the effect of $(upgrade_hero id)'s $(upgrade_name id) ability by $(amount)%|
|2232||190||987e18||0||hero_dps_multiplier_mult,200||Increases the damage of $target by $amount%|
|2207||205||3.60e21||0||unlock_ultimate||set_ultimate_attack,189||Unlocks $target's $(attack_name attack_id) Ultimate Attack||Unlock Ultimate|
|2233||215||8.51e21||0||hero_dps_multiplier_mult,200||Increases the damage of $target by $amount%|
|2205||225||20.2e21||0||reduce_storm_aura_seconds,2||Reduces the cooldown on Aila's Storm Aura by $amount seconds||Stormcaller||
Spec desc: Aila is one with the storm, and primes enemies more quickly.
Spec graphic: 5329
|2206||225||20.2e21||0||effect_def,338||Increases Aila's Storm Soul stun by 2 seconds and increases the length of Aila's Raging Storm stun by 0.5 seconds||Stormbreaker||
Spec desc: Aila's storm is more forceful, stunning enemies for a longer duration.
Spec graphic: 5328
|2234||245||113e21||0||hero_dps_multiplier_mult,200||Increases the damage of $target by $amount%|
|2221||255||267e21||0||increase_health||health_add,300||Increases the health of $target by $amount|
|2254||270||974e21||0||upgrade_ability||buff_upgrade,200,2201||Increases the effect of $(upgrade_hero id)'s $(upgrade_name id) ability by $(amount)%|
|2235||285||3.55e24||0||hero_dps_multiplier_mult,300||Increases the damage of $target by $amount%|
|2249||295||8.40e24||0||global_dps_multiplier_mult,100||Increases the damage of all Champions by $amount%|
|2322||315||47.1e24||0||unlock_ability||effect_def,363||Aila contributes to the Aerois Synergy Pool as follows: 100% per Electrified enemy on the screen to a max of 10000%. Electrified enemies then take additional damage equal to 25% of total Aerois Synergy Pool Aila's Contibution: $(aila_synergy)% Total Aerois Synergy Pool: $(aerois_synergy)%||Aerois Synergy|
|2236||330||171e24||0||hero_dps_multiplier_mult,300||Increases the damage of $target by $amount%|
|2237||365||3.50e27||0||hero_dps_multiplier_mult,300||Increases the damage of $target by $amount%|
|2222||375||8.29e27||0||increase_health||health_add,450||Increases the health of $target by $amount|
|2255||390||30.2e27||0||upgrade_ability||buff_upgrade,200,2201||Increases the effect of $(upgrade_hero id)'s $(upgrade_name id) ability by $(amount)%|
|2238||420||400e27||0||hero_dps_multiplier_mult,300||Increases the damage of $target by $amount%|
|2250||440||2.24e30||0||global_dps_multiplier_mult,100||Increases the damage of all Champions by $amount%|
|2239||475||45.8e30||0||hero_dps_multiplier_mult,300||Increases the damage of $target by $amount%|
|2209||500||395e30||0||unlock_ultimate||buff_aila_ult_bonus_dmg,50||Increases the Electrified bonus damage done by Aila's Ultimate by $amount%|
|2240||535||8.06e33||0||hero_dps_multiplier_mult,300||Increases the damage of $target by $amount%|
|2223||555||45.2e33||0||increase_health||health_add,875||Increases the health of $target by $amount|
|2256||565||107e33||0||upgrade_ability||buff_upgrade,200,2201||Increases the effect of $(upgrade_hero id)'s $(upgrade_name id) ability by $(amount)%|
|2251||580||390e33||0||global_dps_multiplier_mult,100||Increases the damage of all Champions by $amount%|
|2241||605||3.36e36||0||hero_dps_multiplier_mult,300||Increases the damage of $target by $amount%|
|2242||690||5.10e39||0||hero_dps_multiplier_mult,300||Increases the damage of $target by $amount%|
|2252||720||67.7e39||0||global_dps_multiplier_mult,100||Increases the damage of all Champions by $amount%|
|2243||735||247e39||0||hero_dps_multiplier_mult,200||Increases the damage of $target by $amount%|
|2224||750||898e39||0||increase_health||health_add,1475||Increases the health of $target by $amount|
|2257||775||7.74e42||0||upgrade_ability||buff_upgrade,200,2201||Increases the effect of $(upgrade_hero id)'s $(upgrade_name id) ability by $(amount)%|
|2244||795||43.4e42||0||hero_dps_multiplier_mult,300||Increases the damage of $target by $amount%|
|2259||830||886e42||0||unlock_ultimate||buff_aila_ult_bonus_dmg,50||Increases the Electrified bonus damage done by Aila's Ultimate by $amount%|
|2245||850||4.96e45||0||hero_dps_multiplier_mult,300||Increases the damage of $target by $amount%|
|2246||900||369e45||0||hero_dps_multiplier_mult,200||Increases the damage of $target by $amount%|
|2253||910||874e45||0||global_dps_multiplier_mult,200||Increases the damage of all Champions by $amount%|
|2247||930||4.90e48||0||hero_dps_multiplier_mult,200||Increases the damage of $target by $amount%|
|2258||940||11.6e48||0||upgrade_ability||buff_upgrade,200,2201||Increases the effect of $(upgrade_hero id)'s $(upgrade_name id) ability by $(amount)%|
|2225||950||27.5e48||0||increase_health||health_add,2700||Increases the health of $target by $amount|
with your support it will be ready in about 6 months or ... sooner EARLY ACCESS
with your support it will be ready in about 6 months or ... sooner
You're standing before the gate. Things behind it will greatly enhance your overall experience during your stay on this website, but there is ato be paid. Question is, are you brave enough to enter the #well_of_spoilers?
Choose between normalized (used in game) and engineering notation (preferred by some people). Both notations are types of scientific notation.
This page uses Web Storage API to store user data you've added or downloaded from CNE play servers. This technology (localStorage to be precise) allows to store data internally in your browser's cache and this data is not shared with the server this page is running on (as it would be with data stored in cookies). Maximum size of local storage per domain differs between browsers and platforms. You can safely assume, that browser you're using allows for you to store ~5 MiB of data. By default most browsers allow around (9.7÷10) MiB for both desktop and mobile platforms. You might be able to increase that storage capacity through browser settings. Either way, while setting maximum number of stored user datas, keep in mind how much your browser might accept and think about the size of single data chunk (you can see those in Manage user data window). The longer you play, the bigger the chunk will be. With every new achievement stat growth, new champion being unlocked, new piece of gear obtained, obtained or opened chest, played variant ... all of those (and much more) will appear in your data as you progress further towards 100% completion, making single set of user data grow bigger.
Mentioned price is the webRequestLog.txt file, located inside Idle Champions game directory. Example locations:
- (steam game directory)/IdleDragons_Data/StreamingAssets/downloaded_files
This file contains all your user data. From unlocked champions, through obtained gear levels, lots of stats and list of items in your inventory to … your e-mail address (that is, if you've signed up for newsletter and I bet you did). I can only assure you, that not a single piece of that data is being sent to the server. Everything is being parsed locally by your browser engine and stored (for simplicity) in your browser's cache (not cookies). You can wipe out that data at any time, either through available GUI or through browser settings.
What this file is used for, you might ask. You've got the answer above - I am able to organise and visualise data contained within this file to you through this website. Will it be useful? That depends on you, whether you want or don't want to access that data.
For last words, let me repeat. You will open file in this web-app and not upload it anywhere.
If you know what you're doing and that will make you feel safer, you can remove your e-mail address from the file before opening it through this web-app. There's a bit more of your "personal" data, like your in-game user id. While your e-mail won't be used for anything, your UID might. Not by me, as like I wrote earlier, nothing is being sent to my server, so I won't have access to it, but you might want to use it. Keep in mind, that if you will edit that part too, some functions might not work as expected. Because you can open and store data loaded from files generated for multiple accounts in same browser, that UID will be used by this app to distinguish between different accounts. For this functionality, any UID will do, so if you're not planning any other use of it - feel free to edit it as well. Also, please don't alter this file's structure. I've prepared script to be able to parse exactly this file, based on the way it's being built by the game's client. If you alter it too much, this script might not be able to find what it needs (even if it could easily find required data, it won't be searching for it, where it shouldn't be located).
Here you can register new user, try to download (⮟) it's fresh data, edit (✎) displayed nickname or remove (✘) it along with all of it's stored data. You can also use QRCode () generator, to easily copy users between devices.
Use this table to set currently used (⮝) or to remove (✘) stored user data. You can also give proper description to your dataset by editing (✎) it.